Ankush's Garage
A collection of stuff made by Ankush Roy
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ParticleData Struct Reference

#include <Particle.h>

Public Member Functions

bool operator== (const ParticleData &other) const

Public Attributes

glm::vec2 Position {}
glm::vec2 Velocity {}
glm::vec2 Acceleration {}
float Mass {}
float Radius {}
glm::vec4 Color {}

Member Function Documentation

◆ operator==()

bool ParticleData::operator== ( const ParticleData & other) const

Member Data Documentation

◆ Acceleration

glm::vec2 ParticleData::Acceleration {}

◆ Color

glm::vec4 ParticleData::Color {}

◆ Mass

float ParticleData::Mass {}

◆ Position

glm::vec2 ParticleData::Position {}

◆ Radius

float ParticleData::Radius {}

◆ Velocity

glm::vec2 ParticleData::Velocity {}

The documentation for this struct was generated from the following files:
  • /github/workspace/src/Projects/N_Body_Simulation/src/Particle.h
  • /github/workspace/src/Projects/N_Body_Simulation/src/Particle.cpp